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Ripbot264 masktools
Ripbot264 masktools






ripbot264 masktools

Then add a Blur+Sharp radio button next to SMDegrain filter that adds the following depending how heavy they wanted it: Heavy: SMDegrain(video,tr=8,thSAD=800,thSADC=400,refinemotion=true) Medium: SMDegrain(video,tr=4,thSAD=400,thSADC=200,refinemotion=true) Light: SMDegrain(video,tr=2,thSAD=200,thSADC=100,refinemotion=true) A pull down menu with a few presets for most people, something like this: The larger window will also give you more space for the options. If the window could be made quite a bit larger to see the 2.40:1 bottom borders for 4K sources like you can with HD sources. It would be nice to see a UI overhaul of the AVI Synth settings.

#Ripbot264 masktools plus

The options for Blur plus Contrasharp on very grainy sources produces output that defies what I would think would be possible.ĭolby Vision is also easier to deal with and is scriptable: There are some options that have to be passed if cropping is going to be used in the final output. SMDegrain is powerful and flexible enough to be the primary degrainer for RB. Though I create my own scripts to use the CPU only instead of the GPU.

ripbot264 masktools

I have transitioned over to SMDegrain exclusively though using Pauly Dunnes Tools. SMDegrain has been a game changer in quality, though not without its steeper learning curve. You might want to change the name to just RipBot or maybe something like RipBotEncoder. If your schedule allows, it would be nice to get a RipBot 2.0.








Ripbot264 masktools